Devlog #03 - v. dev 0.02
Devlog #03
Hello everyone ! This is the third update of our game Skies Of Azula. The current version is dev 0.02.
Additions
- Added a console
- Crafting + placing of the cutting stomp
- Pistol now emits a trail when shooting
- Pistol now has spreading
- Pistol reload
- Ammo item
- Added a passive and a scared AI
- Improved land AI
- Sound settings now applies
- Balancing audio settings
- Added a disclaimer
- Added dirt and sand piles
- Added fillable buckets
- Added rudimentary tools
- Added twigs, flints and braided vines as items
- Added the shovel
- Added the canteen and the glass bottle
- Added 4 other types of flowers and 2 more types of grass
- Added metadata
- Added two islands
- Added a filling gauge
- Added mining and cutting particles
Fixes
- Dupe bug with cutting stomp
- Fixed indestructible stone under vines
- Fixed height bug when placing cutting stomp
Planned modifications
- Add animals
- Add new islands
- Saving system
- Bindable keys
- Islands generation
- Translation
- Add more diversity
- Better thirst management
Skies Of Azula
Peaceful skies of Azula call you to adventure!
Status | In development |
Author | TWINE Games |
Genre | Survival |
Tags | 3D, First-Person, Open World, Sandbox, Singleplayer, Steampunk, Unity, Voxel |
Languages | English |
More posts
- Devlog #06 - v. dev 0.05Dec 08, 2020
- Devlog #05 - v. dev 0.04Dec 01, 2020
- Devlog #02 - v. dev 0.01dDec 01, 2020
- Devlog #01 - v. dev 0.01Dec 01, 2020
- Devlog #04 - v. dev 0.03Dec 01, 2020
Leave a comment
Log in with itch.io to leave a comment.